Rainasawrus // design. everything.
In this part 1 of making 508 I go through the process of making a mesh fusion mesh, with modelling individual objects for slicing, subtracting, intersecting and adding. Modo 901 is a game...
Infernal Machine was rigged together with parts from several models. The entire rig was setup using Maya’s set driven keys.
Custom Zbrush UI Layout, for faster, effective workflow. [button link=”http://www.rainasawrus.com/wp-content/uploads/2013/12/Rainasawrus_Zbrush_UI.zip” color=”green”] Download Zbrush Layout[/button] ~ copy/paste the .cfg layout file in – Zbrush 4R6/ZStartup/UserInterfaceLayouts ; inside Zbrush load UI and save ~